The game’s upbeat and energetic characters paired with its cartoonish and playful aesthetic makes for a fun way to spend an evening. Muse Dash is a great entry level rhythm game that has higher difficulty features that can easily appeal to the more hardcore fanbase, even with the game’s 2 button layout. With that said, the base game offers hours of gameplay and this is at an extremely low cost of entry. However, this was originally a mobile game and from the start players, via the PC version, have the option to purchase more tracks, which make leveling less repetitive given that you have new tracks to play, but it also makes me roll my eyes to see so many songs locked behind a paywall from the very start of the game. Muse Dash does a great job at incentivizing players to play through the game’s entire 50+ soundtrack list. Characters and Elfins each have an ability that they bring to the match, but honestly, I only wanted to unlock them because they were cute as hell. Each level gives the players two items that can unlock either an Elfin or a character. ![]() Muse Dash’s waifu characters are unlocked randomly as players gain levels. Now, why would players want to play through all these songs, over multiple difficulty levels, over and over again? Well for the waifus of course. ![]() Some challenges aren’t so bad like getting Full Combo on a song or reaching a high score, but others are a bit more demanding like hitting all small enemies Perfectly on a high difficulty. While some songs only have two difficulty modes, higher difficulties will have tougher challenges. With that said, Muse Dash isn’t meant to be dashed through, instead, the developer has added a few challenges to keep players busy while playing tracks multiple times.Įvery track in the game has challenges across each difficulty setting. While I enjoyed gaining levels and unlocking new songs, only one song is unlocked at a time - meaning that if you are just trying to coast through the game, you’ll be stuck playing one song a few times before progressing to the next. However, there is a ghost enemy that appears and disappears before getting to the character so timing is key with those enemies, but other than that, everything pretty much acts in the same manner.Īll extra content in the game is locked behind the player’s level, which offers a nice feeling of progression. While there are plenty of enemy designs, they are each handled the same way, with a tap of a button. During each track, players will be able to attack a number of enemies until the level’s boss. This makes multiple playthroughs a little easier to get through since succeeding at some of the challenges can be time-consuming, but more on that later. ![]() Each track is catchy and doesn’t overstay its welcome by being too long. This is where the game’s amazing soundtrack picks up the slack. Still, once I got to level 30, I felt like I saw every combination of enemies that the game had to throw at me and every song became undisguisable, save for the song itself. Things get a little fancier when they combine jumping with a ground attack, but everything here is fairly straightforward.Įven though the game only has two buttons, the level of complexity gets rather high, especially when the game throws a rapid line of enemies at the player from two different lanes. Everything is mapped to two buttons that allow players to attack from the ground or jump. It’s up to the player to wait for the perfect moment to strike. As they run, enemies will appear in two different lanes, either by ground or air. Gameplay in Muse Dash has characters running to the right. ![]() These items are then used to unlock new characters and Elfins. Through gameplay, players will level up and be awarded items. While players can check out each of the game’s characters at the beginning of the game, only one is accessible from the start. Muse Dash doesn’t have a story and if it did would it really matter? What it does have is some of the cutest characters to ever be in a rhythm game (sorry, Hatsune Miku).
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